Self-eSTEAM programme – Forms I and II
Self-eSTEAM programme – Forms I and II
The self-eSTEAM (Entrepreneurship, Science, Technology, Engineering, Arts and Mathematics) programme is founded on project-based and inquiry-based learning. This innovative and forward-thinking programme encourages real-world learning, with real experts and the opportunity for knowledge and skill-set expansion.
For two weeks each term, our Forms I and II girls become project-minded, fostering authentic learning each day. Meaningful questions are explored through project-based learning alongside inquiry-based learning. There are numerous opportunities to make thorough and reflective observations of local, national and global conditions, format action-driven questions from these observations, and develop the skills required to address the identified challenges and consequently find far-reaching solutions.
There is an organic and authentic integration of content and skills, stretching across various subject areas. The principles of design thinking form a basis of the project cycle, as well as other crucial 21st century critical skills and literacies. These include defining and understanding challenges, empathising, ideating, prototyping, iterating, creating, innovating, collaborating, communicating, critical thinking, cross-cultural understanding, computational thinking, critiquing, reviewing, reflecting, civic literacy and learning self-reliance.